The animation and game profession, which has been very popular in recent years, can also be evaluated for professional titles. On the morning of July 23, the Beijing Municipal Bureau of Human Resources and Social Security and the Municipal Bureau of Culture jointly issued the "Beijing Art Series (Animation and Game) Professional Technical Qualification Evaluation Trial Measures", which established a special professional title evaluation channel for animation and game practitioners. This is also a precedent in the country. It is expected that more than 50,000 professional and technical personnel in the city will benefit. In recent years, Beijing's animation and game industry has achieved sustained and rapid development. At present, there are more than 2,000 animation and game companies in Beijing, gradually forming a team of more than 50,000 practitioners who are qualified for promotion to corresponding professional titles. The Measures stipulate that there are three professional fields, totaling 22 majors, included in the scope of this evaluation of professional titles in the animation and game industry. The three professional fields are animation, comics and electronic games. The professional title levels set by the animation and game industry in Beijing are, from high to low, level one (senior), level two (deputy senior), level three (intermediate) and assistant (junior). For relevant professional and technical personnel who have achieved outstanding performance and results, they can be recommended for evaluation without being restricted by conditions such as academic qualifications. The first professional title evaluation for animation and games will start in September this year, and the first batch of professional title evaluation will be completed before the end of the year. Practitioners can log on to the website of Beijing Municipal Human Resources and Social Security Bureau (www.bjrbj.gov.cn) and enter the professional and technical qualification evaluation system to apply online. It is reported that the scope of the evaluation of animation and game professional titles will be tested first in Beijing to meet the professional title evaluation needs of animation and game practitioners in the region. On this basis, we will summarize the experience, promote and replicate the animation and game professional title evaluation model in Tianjin and Hebei, jointly study the unified animation and game professional title evaluation standards and evaluation methods in the three places, actively explore the realization path of mutual recognition of talent qualifications in the three places, and explore ways and provide experience for promoting the coordinated development of talents in Beijing, Tianjin and Hebei. |
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