CATDOLL: The idea of ​​game adaptation of "The God of Refinement"

CATDOLL: The idea of ​​game adaptation of "The God of Refinement"

In recent years, the game industry has been dominated by the adaptation of ACGN (animation/comics/games/novels) themes into games. More than half of the top ten games on the domestic IOS rankings are adapted from popular IPs, and games adapted from Japanese anime IPs are also extremely popular. For example, the server of Fate/Grand Order was overwhelmed on the day of its release, making it impossible to play the game normally. However, this did not stop the enthusiasm of players, and it quickly entered the top ten best-selling list. In addition, after operating for more than half a year, Fate/Grand Order defeated a series of national games such as Puzzle & Dragons and Monster Strike by adding a popular new character, and topped the Japanese App Store best-selling list for the first time. This shows how attractive the content of anime IP is to game players.

"The God of Refinement" is a popular oriental fantasy comic recently. Because it is adapted from the novel of the same name, it has a richer storyline, a complete world view and perfect character settings than ordinary animation IPs. In addition, the popularity accumulated by the comprehensive development of the entire industry chain of "The God of Refinement", including comics, novels, animations, and web dramas, can bring a large number of original users and higher attention to the game. So what kind of game is "The God of Refinement" suitable for adaptation?

Read "A Hundred Refinements to Become a God" online >>>

1. MMORPG (Massive Multiplayer Online Role Playing Game)

A successful MMORPG game generally has a complete world view, character view, and unique race design and profession design.

"Bai Lian Cheng Shen" has a very clear and vast worldview. The story theme of Bai Lian is a combination of martial arts and fantasy, and the main storyline is also very clear, that is, Luo Zheng embarks on the road to the pinnacle of martial arts in order to save his sister Luo Yan, encounters all kinds of strange people and things along the way, and slowly unravels the mystery of his own life experience.

The world structure of the story is also very large and free. The universe in the early stage of the story is divided into the East Region, the Central Region, and the Sea God Continent. The middle stage of the story takes place in the upper world, which contains countless large worlds. Each large world is equivalent to a universe in the early stage. The upper world and the universe are combined into one universe. The story ends in the God Realm, which is composed of countless universes. Only the most outstanding people in the universe can enter the God Realm. Of course, there are many independent small worlds in the story, such as the God Refining Forbidden Land and the Real Dragon Realm. These small worlds are like the whirlpools in World of Warcraft. They can only be entered through special methods, which adds mystery and fun to the world structure.

The races in "A Hundred Refinements to Become a God" are extremely numerous, including the traditional human race, demon race, and beast race, as well as the very unique saint race, shadow race, demon night race, night race, true dragon race, and heavenly race.

The degree of freedom in the design of professions is also very high. The martial arts system of "Bai Lian Cheng Shen" can be divided into three categories: body refining, soul refining and cultivation. Each martial arts system has its own unique realm division. In addition, the profession design can also be divided according to the sect. The sects in "Bai Lian Cheng Shen" are very rich. There are 33 peaks of Qingyun Sect in the East Region alone, each with its own unique skills and characteristics. For example, Yunv Peak is full of female disciples, just like Pansi Cave and Daughter Village in Fantasy Westward Journey. Of course, there are many other sects in the Central Region, such as: Yundian, Xuling Sect, Xuemu Cliff, Heishan Sect, Xuanyin Pavilion, etc. In short, the profession design of Bai Lian is very free, but it will not destroy the original world view of the story.

In addition, Bailian also has a very unique transportation system, the Flying Chariot, and the mount design can use many mythical beasts in the story: the real dragon, the real phoenix, the blue phoenix, the Kunpeng, the swallowing beast, the nine-colored deer, the sky-reaching rat, etc. The design of the followers (summoned beasts) can refer to the sword spirits in the story. The sword spirits can be obtained by challenging the predecessors in the Killing Sword Mountain. This will make the follower design very unique and novel, and everyone will have different followers. In addition, Bailian also has very unique trial road and dream battlefield, which can be used as the battlefield system of the game.

Through the analysis of the world view, character view, race design and profession design, it can be seen that "Refined into a God" is simply an animation IP tailor-made for a successful MMORPG.

2. Mobile Games

As smartphones become more and more advanced, people are transferring more and more fragmented time to their phones, so mobile games have gradually become the mainstream in the gaming industry in recent years. Just like the "Fate/Grand Order" mentioned at the beginning of the article, the first time it was adapted into a native non-ported mobile game, it became the best-performing game in the FATE series in terms of revenue.

Nowadays, the development of mobile games is becoming more and more perfect, and many MMORPG games are gradually being ported to mobile phones. The top three games on the IOS best-selling list, "Fantasy Westward Journey", "Westward Journey Online" and "Legend of Mir 2", are all MMORPGs ported from PC to mobile phones. Therefore, the idea of ​​adapting "The Legend of Mir 3" into an MMORPG can also be ported to the design of mobile games.

Of course, "The Legend of Zelda: Refining the God" is not only adapted into an MMORPG game, it is also very suitable for adaptation into the MOBA games (League of Legends, DOTA) that have been very popular in recent years. MOBA games focus on competition, but they do not have very high requirements like RTS (StarCraft), so they are increasingly loved by gamers. Recently, more and more MOBA games have joined the ranks of mobile games, such as "Honor of Kings", which is now ranked fourth on the iOS best-selling list, and "Freedom Fight", which has just been listed as a competition event in the WCA (World Electronic Sports Competition).

As a MOBA game, the gameplay is actually similar. Basically, two teams compete for resources and fight between heroes in the same map to finally destroy the enemy base to win. The key to creating an excellent MOBA game is to have rich and novel hero characters and unique skill designs, as well as game balance and hero characters that bring players feelings and a sense of belonging.

There are a very rich cast of characters in the story of "Bai Lian Cheng Shen". There are as many as 50 unique characters in the Eastern Region chapter alone. Each of them has his or her own unique skills and weapons. Therefore, the characters in the story of "Bai Lian Cheng Shen" are more than enough to support the number of heroes required for an excellent MOBA game.

In addition, "Bai Lian Cheng Shen" also has a set of Q version settings, and has been well received and loved by fans, so Bai Lian can also be used to make some Q version SNS games or card games.

With the rapid development of game development technology, although web games and mobile games have some differences in user audiences, the game design is basically the same, so the above analysis can also be applied to web games.

3. Single-player games

In recent years, stand-alone games are not as popular as before, but they still have their own fan base, and the element these fans care most about in a game is the story.

"The God of War" is adapted from an oriental fantasy novel, based on Chinese martial arts elements with some Chinese and Western fantasy settings. Since its serialization on "Android Reading" (IOS Changdu Book City), it has had 30 million readers. The fact that it can stand out in the online literature world where fantasy novels are a bit flooded shows that "The God of War" has unique storytelling features that ordinary fantasy novels do not have.

The male protagonist Luo Zheng has a very special physique (masochism), and he can cultivate himself by being beaten, so the game can make a unique training setting or combat mechanism for this. For example, within a certain upper limit, the protagonist can gain experience points or increase his own attributes by being beaten. This allows players to maintain the protagonist's blood line through precise calculations during battle to perform the most optimized combat, which can also make the game's combat mode more novel and interesting.

Some of the elements mentioned in the first part are also very important components of stand-alone games, such as the story line: East Region-Central Region-God Sea Continent-Upper Realm-God Realm, the levels are very clear. And the cultivation of the summoned beast Zulong (or the cultivation of the sword spirit) is also an element that can attract people to play in a stand-alone game, just like Charmander and Bulbasaur in "Pokemon". Having a partner who can accompany you from the beginning to the end gives you a kind of intimate sense of belonging.

The above are some of my personal ideas about the game adaptation of "The God of Refinements". Of course, there are many other different directions for game adaptation. I will not generalize. As for what kind of game "The God of Refinements" will be adapted into in the end, let's look forward to it!

Friends who want to know the story content of the comics and novel "Bai Lian Cheng Shen", please follow Bai Lian's QQ public account!

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