"Defeat the final BOSS, we can XXXX" is a must in hot-blooded and adventure animations. It even exists throughout the entire main plot. Then the final battle with the protagonist's BOSS must be the most exciting part of the work. From the villain leader to the "stepping stone" for "upgrade", the current protagonist's way of dealing with these two bosses is nothing more than 1. Find the enemy's weakness and give a fatal blow. And now; 2. Although you are very powerful, I will become stronger than you and kill the boss directly. Recently, some Japanese netizens have also discussed: the BOSS battles in past works are not the same as now. 3: Below, \(^o^)/でVIPがお发りします It doesn't matter, as long as the scene looks good, it's enough. And the so-called finding weaknesses in the past is actually based on the protagonist having enough strength. Isn't it usually the routine of "only you can defeat the boss"? 7: Below, \(^o^)/でVIPがお发りします I personally prefer the setting where the protagonist is almost doomed, but seizes one of the few opportunities and turns defeat into victory. Of course, if the boss can't beat the protagonist at first and begs for mercy, but suddenly uses a dirty trick, it will be more attractive. 8: Below, \(^o^)/でVIPがお发りします It would be better if everyone was in despair, and at the critical moment, the protagonist sang to boost morale and make the boss flinch, and finally everyone worked together to defeat the boss. Music can mobilize everyone's emotions, and in fact, there is no need for singing, as long as there is a powerful background music. This aspect should be the best in "Digimon", right? 14: Below, \(^o^)/でVIPがお发りします I personally prefer to see the protagonist learn a special trick in the tough battle and then defeat the boss. The most representative one is when Goku fought Frieza and transformed into a Super Saiyan. It really turned the situation around from despair. To this day, I think no boss battle in any work is more exciting than this. 16: Below, \(^o^)/でVIPがお发りします I prefer stories where the boss summons all of the protagonist's dead companions to attack, and then the protagonist defeats the enemy after going through a lot of pain. |
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